Spatial Audio Software — Coming Soon Q4 2026

Spatia 2D

Object-based spatial audio for the dMix 128 — freely position, move, group, and automate up to 24 outputs across a two-dimensional sound field.

Coming soon — Q4 2026. Spatia 2D is in development for Windows and macOS. Screens shown are in-progress software, not final.

The Stage

What It Does

  • 01
    Object-based, not bus-basedObjects are freely positioned, moved, grouped, and automated across the field — no fixed speaker bus assignment.
  • 02
    Up to 24 outputsConfigure the speaker layout you actually have — from a stereo pair up to a full 24-output immersive field.
  • 03
    Movement paths & automationDraw a custom path for any object and automate it against a timeline, synced to MIDI, Timecode, or OSC.
  • 04
    Advanced panning algorithmsEqual-power, distance-law, and angle-vector panning, selectable per project.
  • 05
    Scene & cue recallSave and recall full stage states for repeatable cues across a show or season.
  • 06
    Real-time object controlPosition, depth, and width, live, per object, from the inspector panel.

Built For

Live Production Theatrical Performance Installations Broadcast Studio Production

At a Glance

Platforms
Windows & macOS
Outputs
Up to 24
Sync
MIDI · Timecode · OSC
Panning
Equal-power · Distance law · Angle-vector
Integration
dMix 128 DSP, AES67, SMPTE ST 2110
Control
Browser-based
Availability
Coming Soon — Q4 2026

Want to be first in line?