Spatial Audio Software — Coming Soon Q4 2026
Spatia 2D
Object-based spatial audio for the dMix 128 — freely position, move, group, and automate up to 24 outputs across a two-dimensional sound field.
Coming soon — Q4 2026. Spatia 2D is in development for Windows and macOS. Screens shown are in-progress software, not final.
The Stage


What It Does
- 01Object-based, not bus-basedObjects are freely positioned, moved, grouped, and automated across the field — no fixed speaker bus assignment.
- 02Up to 24 outputsConfigure the speaker layout you actually have — from a stereo pair up to a full 24-output immersive field.
- 03Movement paths & automationDraw a custom path for any object and automate it against a timeline, synced to MIDI, Timecode, or OSC.
- 04Advanced panning algorithmsEqual-power, distance-law, and angle-vector panning, selectable per project.
- 05Scene & cue recallSave and recall full stage states for repeatable cues across a show or season.
- 06Real-time object controlPosition, depth, and width, live, per object, from the inspector panel.
Built For
Live Production
Theatrical Performance
Installations
Broadcast
Studio Production
At a Glance
- Platforms
- Windows & macOS
- Outputs
- Up to 24
- Sync
- MIDI · Timecode · OSC
- Panning
- Equal-power · Distance law · Angle-vector
- Integration
- dMix 128 DSP, AES67, SMPTE ST 2110
- Control
- Browser-based
- Availability
- Coming Soon — Q4 2026